Configure the Arduino IDE

You now need to configure the Arduino IDE to work with your LinkIt ONE development board.

Quick steps:

  • Set the board to Normal Bootup mode.
  • Determine the port the board is connected to.
  • Set the device port.
  • Connect to the Arduino IDE Serial Monitor.

Next: Create and run your first sketch


Step 1 — Set the board to Normal Bootup Mode 

  1. Set LinkIt ONE development board into Normal Bootup mode, as shown below. (For more information see LinkIt ONE pin-out diagram

    Normal Bootup switch mode on the LinkIt ONE development board

Step 2 — Determine the Port the Board is connected to

  1. Open Windows Control Panel then click System and:
    1. On Windows 7, 8 and 10, click Device Manager.
    2. On Windows XP, click the Hardware tab and then Device Manager.
  2. In Device Manager, navigate to Ports (COM & LPT).
  3. Connect LinkIt ONE development board to your computer using the micro-USB cable
  4. Two new COM devices should appear under Ports (COM & LPT) in Device Manager; MTK USB Debug Port (COMx) and MTK USB Modem Port (COMx), as shown below. Note the COMx port number of the MTK USB Modem Port (COMx), this information is needed to complete configuration of Arduino IDE. 

Step 3 — Set the device port

In the Arduino IDE on the Tools menu, point to Port. Click the COMx item that matches the LinkIt ONE development board’s modem port, as shown below. 

Step 4 — Connect to the Arduino IDE Serial Monitor

On the Tools menu click Serial Monitor.

The Serial Monitor will now display any messages printed using the Serial class. The Arduino IDE used the Debug port to upload your sketches to the LinkIt ONE development board, automatically switch to that port as needed. However, if you identify the debug port to the Arduino IDE in the  Port  option on the  Tools  menu you will need to manually switch ports when you want to use the Serial Monitor or upload sketches.

Your Arduino IDE is now set up to use the LinkIt ONE SDK and LinkIt ONE development board. You can now create your first project. 

Next: Create and run your first sketch